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《众神陨落》2.1.17版本更新内容一览

发布时间:2020-11-25 18:37 来源:bilibili  作者:MarcNEO18慎重特工

 

众神陨落于2020年11月25日更新到了2.1.17版本,此次更新都有哪些内容呢?下面就给大家带来《众神陨落》2.1.17版本更新内容一览,以供玩家参考。

Thank you to the amazing Godfall community for your support since release! We also wanted to express a warm welcome to all the new players that have joined us since the recent EU launch of the PS5 as well! Please continue to provide us with feedback as we are continuing to monitor and address various issues while working toward future updates.

主要是感谢玩家支持这个游戏,而最新解锁ps5主机官方都会继续观望注意是否有什么不足之处,欢迎大家反馈官方会第一时间修正。

Update 2.1.17 is now available for both the PC and PS5 versions of Godfall. This update includes a wide array of bug fixes, stability improvements, and continued optimization.

更新2.1.17是针对个人电脑和PS5版本的Godfall。此更新包括大量的错误修复、稳定性改进和持续优化。

文章发布时候游戏已经推送了最新系统敬请开机就可以更新

General – All Platforms 全平台通用问题

Solved various collision issues across the realms where players could get stuck or clip through the world.

修复地图上闪避移动导致玩家卡在地图上,导致玩家不能移动问题

Solved an issue with new accounts causing a hitch of VFX when displayed for the first time (stuttering).

修复玩家新建角色时出现的视觉特效问题

Solved an issue with Surety (Augment) that caused it’s damage to stack indefinitely with multiple Northern Techniques.

修复了部分装备无限叠加效果问题

Solved an issue where Dreamstone Boons’ values could change randomly while in the Holomap menu.

修复菜单中Dreamstone Boons值随机显示问题

Solved an issue where some higher tier midbosses were not dropping the correct amount of loot.

修复高难度下击杀主任务boss掉落物不足问题(提升掉落品)

Solved an issue where Foreboding Reach (Augment) displayed a +0% bonus to Rampage damage.

修复了属性中0暴击错误问题

Improve stability issues with co-op games.

增加游戏联机稳定性

Solved an issue where low level flex missions would not scale appropriately with high level players.

修复高中低难度下任务时掉落品不合理问题

Solved various ledge climbing issues in the Water Realm.

修复水区域 高低差场地上落问题

Solved a missing augment constellation connection on the Hinterclaw valorplate.

修复了部分装甲缺少加强物安插问题

Solved an issue in the equipment menu preventing players from equipping items from the 16th item slot of the first page.

修复菜单中装备栏 首页16号位置物品装备错误问题

Solved an issue with the Skip button overlap and legibility.

修复按键重叠时效果影响连招问题

Solved an issue where certain trees in Crimson Glade would suffer from LOD issues.

修复地图中深颜色下导致植物细节过渡渲染问题

Players can no longer be interrupted by enemy AoEs when performing takedowns.

修复发动击落状态时不会被敌方AOE中断

Solved an issue where Nyak Windcarver’s electric orb was dealing more damage than intended

修正 Nyak Windcarver’s技能电击伤害过高问题

Solved an issue where post-mission free roam would incorrectly scale to the highest player level. Free roam after completing a mission will now retain the mission’s original level scaling.

修复任务完成后地图难度提高到最高级别问题,完成任务后玩家探索应该与原有任务难度上统一一致。

The Darkstar Crusher (Legendary Hammer) primary trait has been adjusted: It will no longer affect Bosses (this includes Midbosses). Duration is now set to 15 seconds (previously 20s). The Time Bubble will slow enemies by 50% (previously 70%). Trait text will match the effect (previously, displayed 30% even though it was slowing by 70%).

武器调整:黑暗之星破碎机(传说中的锤子)的主要特征已经调整:它将不再影响Boss(包括前置任务前Boss)。持续时间现在设置为15秒(以前是20秒)。时间泡沫会使敌人减速50%(以前是70%)。特征文本将与效果匹配(以前,显示30%)。

Solved an issue during the mission Tormentor’s Asylum where enemies would spawn out of combat zones.

修复Tormentor’s Asylum任务 npc不正常问题

Solved an issue where players could be locked out of Light Attacks after performing certain Shield attacks.

解决了一个玩家在执行某些盾牌攻击后可能被锁定为轻攻击之外的问题

Solved an issue with monster descriptions in our Japanese localization.

修复了日文版中部分npc描述不正确问题

Solved an issue where players could crash when playing coop against Zamora

解决了一个问题,即玩家在与萨莫拉比赛时可能会崩溃

Solved an issue with multiplayer Free Roam where activating multiple beacons at the same time would result in the final beacon giving an incorrect amount of rewards.

修复了多人自由漫游的问题,即同时激活多个信标会导致最终信标给出多倍奖励金额问题。

Solved an issue where God-Beast Ichor (Charm) would only spread poison to an enemy if it was their first time being poisoned.

解决了神兽伊科(魔咒)只会在敌人第一次中毒的情况下向敌人传播毒药的问题。

Solved various issues with phase nodes not activating after completing a hunt mission.

解决了完成狩猎任务后阶段节点信标未激活的问题。

Lock-on target icon will no longer display during cutscenes.

锁死按键不会显示在过场动画中

Solved an issue where Dual Blades Northern Technique was not scaling at stage 4.

修复了双叶片Northern技术在第4阶段没有缩放的问题。

Credits now properly display after finishing the campaign.

活动结束后,积分将正确显示。

Solved an issue where certain Dreamstones would not have their third activity choice displayed.

修复了某些元素没被激活效果问题

Solved an issue where the Siphon Skill was not available if the player had not unlocked Weapon Techniques.

修复了当玩家没有解锁武器技能时虹吸技能不可用的问题。

Solved an issue where the Rank 5 Breach Skill (bonus damage to the next Charged Heavy Attack) only applied to the first hit of a multi-strike attack.

修复了第5级突破技能(对下一次猛烈攻击的额外伤害)只适用于多击攻击的第一次命中的问题。

Solved an issue where the Raider achievement was not unlocking properly.

修复了突袭者成就无法正确解锁的问题。

Solved several localization overlap issues with “Skill Unlock” notifications.

修复了技能解锁重叠技能错误问题

Solved an issue in the Tower of Trials where the number of respawns could reset after completing a trial.

修复了试炼塔中的一个问题,在试炼结束后,重生的数量可以重置的问题。

Solved an issue in multiplayer where players with high latency could get stuck on a Defeated screen, unable to respawn.

修复了多人游戏中的一个问题,即高延迟的玩家可能会被困在失败的屏幕上,无法重生。

Solved an issue with Warhammers receiving less bonus damage from various sources (Rampage, Polarity Attacks, Timing Attacks and consuming Rampage).

修正了战锤从各种来源(狂暴、极性攻击、定时攻击和消耗狂暴)获得较少额外伤害的问题。

Solved an issue where Boons that give Warhammer extra damage gave less than originally shown.

修复了一个给予战锤额外伤害的属性比最初显示的要少的问题。

Solved an issue where tooltips for destroying portals in the mission Shrine of the Godsmiths may show up and never expire.

解决了一个问题,即摧毁神职人员神龛中的入口的提示可能会出现并且不会过期。

Solved a crash while fighting Bronze Animus at the end of the Soulshatter tutorial room.

修复了与阿尼默斯战斗时发生错误问题

Solved an issue where multiplayer guests could select “Invite a Friend” when searching for a server, delaying load-times and possibly resulting in an error.

修复了多人游戏访客在搜索服务器时可以选择“邀请朋友”的问题,从而延迟加载时间并可能导致错误。

Solved an issue where players quickly accessing a holomap after loading from an intel mission would interfere with boons.

修复了快速进入游戏脱离任务后出现额外奖励问题

Solved an issue where Dreamstone Solaris’ Orb target players walking into the arena before they enter combat.

修复了Dreamstone Solaris’ Orb进入竞技场问题

Solved an issue where Keyboard shortcuts in the Equipment menu could misplace UI.

修复了菜单快捷键导致UI错误问题

Solved an issue where you could not dismiss the friends list using a controller.

修复了手柄无法关闭好友列表的问题。

Solved several issues where fighting Zamora for the first time in a session would cause hitches.

修复了第一次与萨莫拉战斗会导致错误问题

Solved an issue where skipping the final cutscene and credits would respawn the player in the boss arena.

修复最终任务跳过CG后出现Boss恢复问题

Solved an issue after completing Shrine of the Godsmiths where the Twilight Beacon for ending the mission disappears and selects a new one ~1400m away.

修复完成神龛后解决了一个问题,结束任务的曙光灯塔消失,并选择了一个约1400米外的新灯塔。

Solved an issue where Valorplate names would not appear localized.

修复了Valorplate名称不会显示为本地化的问题。

Solved an issue where the Spirit Crystal mini-game would be considered complete if all crystals entered their correct realm at least once.

修复了一个问题,精神水晶迷你游戏将被认为是完整的,如果所有水晶进入他们的正确领域至少一次

Solved an issue where Treasure Hermits would lose their knockdown immunity upon getting hit while trying to teleport away.

修复了宝藏隐士在试图传送出去时被击中后会失去击豁免的问题。

Solved an issue in multiplayer where players who force close the game are not removed from the party nor show a disconnecting message.

修复了多人模式下,队友掉线后队伍无法移除问题,也不会显示断开问题。

Solved a crash that could occur during a three player coop game in Alluvial Plains。

修复了多人组队时添加重复队友导致线路错误问题。

Solved an issue where Takedown Skill Rank 1 & 3 were not functioning correctly against certain melee enemies.

修复了第1至到第3级技能无法正常输出问题。

Solved an issue where players were unable to navigate the equipment submenus with their gamepad controllers.

修复了手柄无法显示子菜单问题。

Solved an issue where players were unable to navigate their friends list with their gamepad controller.

修复了手柄无法使用菜单浏览好友问题。

Solved an issue where players were unable to navigate the cosmetics menu with their gamepad controller.

修复了手柄无法显示菜单上外观问题。

Solved an issue with Dreamstones where flex missions would advance to the next round if the timer ran out.

修复了首次完成任务后再启动后任务会自动被完成的问题。

Solved a crash that could occur when opening a menu in Sanctum with raytracing enabled.

修复了在启用光线跟踪的情况下在Sanctum 中打开菜单时可能发生的崩溃。

Solved several issues with codex entries that would not unlock or unlock at the wrong time.

修复了一些错误导致成就无法完成。

Solved an issue where the player could get stuck in the Sanctum upon completing a Dreamstone.

修复了玩家在完成梦幻石后可能会被困在圣殿的问题。

Solved an issue where the Clear Skills button would at times not refund any skill points.

修复了重置技能点有时候不返回技能点问题。

Added seven items missing from the loot pool. These should now drop appropriately, keep an eye out!

恢复了应有掉落品奖励池中缺少的装备。

Solved an issue where players needed to wait for the Parry animation to finish before taking another action。

修复部分需要看完过程才能开波问题。

Solved an issue where the player could not start sprinting until they caught their shield from a throw.

修复了玩家丢出盾攻击后无法移动向前问题。

Solved an issue where the level-up animation would interrupt camera close-ups during conversation cutscenes.

修复了CG时出现错误视觉角度问题。

PC Only 针对PC上问题

Solved a crash when respawning after returning to the game from another window.

修复了桌面切入游戏时奔溃的问题

Solved an issue where upgrading an item without highlight a trait when using a mouse would cause the upgrade to fail and other issues.

修复了用鼠标选升级时无法点中升级问题。

Solved an issue where the Training Room icons would not swap to display the current input device.

修复了练习场无法正确显示提示的问题。

Solved an issue where alternating between controller and M&KB would cause joysticks prompts to appear as debug text.

修复了手柄下菜单调整时出现文本错误等问题。

Improved Ultra-Wide resolution support.

支持带鱼屏显示分辨率。

PlayStation 5 Only 新PS5主机上问题

Solved an issue where pressing the F11 key on a plugged keyboard would cause the game to hang.

修复了插入外置键盘时按F11会导致游戏崩溃的问题。

Solved an issue where changing a controls setting in a language other than English would change most text back to English.

修复了更改除英语以外的其他语言会变为英文的问题。

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