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《狂野西部之生死同盟》拔枪对决完整图文详细讲解

发布时间:2012-03-14 16:01 来源:互联网  作者:佚名

 

下面来一次完整正确的拔枪对决流程讲解:

双方对决开始位置 背景音乐开始响起(实际上一直在响 无非就是换个曲子)
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt=Click here to open new windownCTRL+Mouse wheel to zoom in/out;}" onmousewheel="return imgzoom(this);" onclick="if(!this.resized) {return true;} else {window.open(this.src);}" border="0" alt="Click here to open new windowCTRL+Mouse wheel to zoom in/out" src="http://img1.ali213.net/picfile/News/2010-04/010.jpg" width="750" height="469" resized="true" ke-onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor=hand; this.alt=Click here to open new windownCTRL+Mouse wheel to zoom in/out;}" />

对方向右移动的情况下 你也要往你的右边移动(音乐还在响)
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt=Click here to open new windownCTRL+Mouse wheel to zoom in/out;}" onmousewheel="return imgzoom(this);" onclick="if(!this.resized) {return true;} else {window.open(this.src);}" border="0" alt="Click here to open new windowCTRL+Mouse wheel to zoom in/out" src="http://img1.ali213.net/picfile/News/2010-04/011.jpg" width="750" height="469" resized="true" ke-onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor=hand; this.alt=Click here to open new windownCTRL+Mouse wheel to zoom in/out;}" />

对方向左移动的情况下 你也要跟着向你的左边移动(音乐继续响)
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt=Click here to open new windownCTRL+Mouse wheel to zoom in/out;}" onmousewheel="return imgzoom(this);" onclick="if(!this.resized) {return true;} else {window.open(this.src);}" border="0" alt="Click here to open new windowCTRL+Mouse wheel to zoom in/out" src="http://img1.ali213.net/picfile/News/2010-04/012.jpg" width="750" height="469" resized="true" ke-onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor=hand; this.alt=Click here to open new windownCTRL+Mouse wheel to zoom in/out;}" />

对方继续向左方移动(音乐持续响)
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt=Click here to open new windownCTRL+Mouse wheel to zoom in/out;}" onmousewheel="return imgzoom(this);" onclick="if(!this.resized) {return true;} else {window.open(this.src);}" border="0" alt="Click here to open new windowCTRL+Mouse wheel to zoom in/out" src="http://img1.ali213.net/picfile/News/2010-04/013.jpg" width="750" height="469" resized="true" ke-onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor=hand; this.alt=Click here to open new windownCTRL+Mouse wheel to zoom in/out;}" />

一定要和对方移动方向一致(背景音乐激昂的响)
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt=Click here to open new windownCTRL+Mouse wheel to zoom in/out;}" onmousewheel="return imgzoom(this);" onclick="if(!this.resized) {return true;} else {window.open(this.src);}" border="0" alt="Click here to open new windowCTRL+Mouse wheel to zoom in/out" src="http://img1.ali213.net/picfile/News/2010-04/014.jpg" width="750" height="469" resized="true" ke-onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor=hand; this.alt=Click here to open new windownCTRL+Mouse wheel to zoom in/out;}" />

鼠标轻轻地不断地向着枪柄的方向靠近 如图中所示那样手指轻轻触摸枪柄 实际上并没摸到 只是那种要摸未摸的感觉罢了 (音乐节奏放缓)
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt=Click here to open new windownCTRL+Mouse wheel to zoom in/out;}" onmousewheel="return imgzoom(this);" onclick="if(!this.resized) {return true;} else {window.open(this.src);}" border="0" alt="Click here to open new windowCTRL+Mouse wheel to zoom in/out" src="http://img1.ali213.net/picfile/News/2010-04/015.jpg" width="750" height="469" resized="true" ke-onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor=hand; this.alt=Click here to open new windownCTRL+Mouse wheel to zoom in/out;}" />

背景音乐一停 神经就要立刻紧张起来(开始几关不用这样做 但最后一关必须这样)听见钟响的一刻 本来一直在慢慢向着枪柄移动的鼠标一定要快速再次移向枪柄 只要移动位置正确 拔枪迅速准确 一枪爆头不成问题 (只有不到1秒的反应时间 为了截这图打死这厮5,6次 不过就这1次爆头还给截到了 哈哈~!)实际上不用非要每次都爆头 只要打中身体部分就可以了!
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt=Click here to open new windownCTRL+Mouse wheel to zoom in/out;}" onmousewheel="return imgzoom(this);" onclick="if(!this.resized) {return true;} else {window.open(this.src);}" border="0" alt="Click here to open new windowCTRL+Mouse wheel to zoom in/out" src="http://img1.ali213.net/picfile/News/2010-04/017.jpg" width="750" height="469" resized="true" ke-onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor=hand; this.alt=Click here to open new windownCTRL+Mouse wheel to zoom in/out;}" />

对方中枪倒地 如图所示 哈哈!不明白为什么爆头却还显示捂着胸口 真晕!

screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt=Click here to open new windownCTRL+Mouse wheel to zoom in/out;}" onmousewheel="return imgzoom(this);" onclick="if(!this.resized) {return true;} else {window.open(this.src);}" border="0" alt="Click here to open new windowCTRL+Mouse wheel to zoom in/out" src="http://img1.ali213.net/picfile/News/2010-04/018.jpg" width="750" height="469" resized="true" ke-onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor=hand; this.alt=Click here to open new windownCTRL+Mouse wheel to zoom in/out;}" />

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