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发布时间:2020-08-13 17:07 来源:苦力怕论坛 作者:心中一万只羊驼 编辑:潘东子
Customized world generation自定义世界生成
收起Customized world generation自定义世界生成
•There is now experimental support for a worldgen folder in data packs
•实验性地支持数据包中 worldgen 文件夹
•worldgen/biome can contain biome definitions
•worldgen/biome 可含有生物群系的定义
•worldgen/configured_carver can contain definitions for world carver settings
•worldgen/configured_carver 可含有世界雕刻的定义
•worldgen/configured_feature can contain definitions for feature placements
•worldgen/configured_feature 可含有特征定位的定义
•worldgen/configured_structure_feature can contain definitions for structure placements
•worldgen/configured_structure_feature 可含有结构定位的定义
•worldgen/configured_surface_builder can contain definitions for surfaces
•worldgen/configured_surface_builder 可含有地表的定义
•worldgen/processor_list can contain sets of block processors
•worldgen/processor_list 可含有方块处理器的集合
•worldgen/template_pool can contain pool definitions for jigsaw structures
•worldgen/template_pool 可含有拼图结构的池定义
•Custom biomes can now be used in the single biome/caves/floating islands world types (add the data pack containing the biome first)
•自定义生物群系现在可用于单一生物群系/洞穴/浮岛世界类型(需先添加包含生物群系的数据包)
•Custom biomes can now be used in custom dimension generators
•自定义生物群系现在可用于自定义维度生成器
•worldgen/noise_settings can now contain noise configurations
•worldgen/noise_settings 现在可包含噪点设置
•Custom world generation and dimension settings now use the same folder pattern in data packs as other resources (namespace//resource.json)
•自定义世界生成和维度设置现在在数据包中使用和其他资源相同的文件夹模式(namespace//resource.json)