逗游网:值得大家信赖的游戏下载站!
发布时间:2020-12-14 12:18 来源:3DM论坛 作者:◕小莫◕
蓝图代码
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代码 名称 品质 指令(可以直接CTRL+C, CTRL+V, Enter)
Items.EpicBatRecipe 制作规范:棒球棍 [史诗] player.inventory.addItem(Items.EpicBatRecipe,1)
Items.EpicCarnageRecipe 制作规范:杀戮 [史诗] player.inventory.addItem(Items.EpicCarnageRecipe,1)
Items.EpicChaoRecipe 制作规范:A-22B 超式 [史诗] player.inventory.addItem(Items.EpicChaoRecipe,1)
Items.EpicGradRecipe 制作规范:SPT32 冰爆 [史诗] player.inventory.addItem(Items.EpicGradRecipe,1)
Items.EpicKenshinRecipe 制作规范:JKE-X2 谦信 [史诗] player.inventory.addItem(Items.EpicKenshinRecipe,1)
Items.EpicMasamuneRecipe 制作规范:HJSH-18 正宗 [史诗] player.inventory.addItem(Items.EpicMasamuneRecipe,1)
Items.EpicOvertureRecipe 制作规范:前奏 [史诗] player.inventory.addItem(Items.EpicOvertureRecipe,1)
Items.EpicPalicaRecipe 制作规范:DB-4 铁棍 [史诗]
Items.EpicPulsarRecipe 制作规范:DS1 脉冲 [史诗] player.inventory.addItem(Items.EpicPulsarRecipe,1)
Items.EpicSidewinderRecipe 制作规范:D5 响尾蛇 [史诗] player.inventory.addItem(Items.EpicSidewinderRecipe,1)
Items.EpicSor22Recipe 制作规范:SOR-22 [史诗] player.inventory.addItem(Items.EpicSor22Recipe,1)
Items.EpicTacticianRecipe 制作规范:M2038 战术家 [史诗] player.inventory.addItem(Items.EpicTacticianRecipe,1)
Items.EpicYukimuraRecipe 制作规范:HJKE-11 幸村 [史诗] player.inventory.addItem(Items.EpicYukimuraRecipe,1)
Items.LegendaryGradRecipe 制作规范:SPT32 冰爆 [传说] player.inventory.addItem(Items.LegendaryGradRecipe,1)
Items.LegendaryAchillesRecipe 制作规范:M-179E 阿喀琉斯 [传说] player.inventory.addItem(Items.LegendaryAchillesRecipe,1)
Items.LegendaryAshuraRecipe 制作规范:阿修罗 [传说] player.inventory.addItem(Items.LegendaryAshuraRecipe,1)
Items.LegendaryBatRecipe 制作规范:棒球棒 [传说] player.inventory.addItem(Items.LegendaryBatRecipe,1)
Items.LegendaryDianRecipe 制作规范:G-58 典式 [传说] player.inventory.addItem(Items.LegendaryDianRecipe,1)
Items.LegendaryIglaRecipe 制作规范:DB-4 针式导弹 [传说] player.inventory.addItem(Items.LegendaryIglaRecipe,1)
Items.LegendaryNekomataRecipe 制作规范:猫又 [传说] player.inventory.addItem(Items.LegendaryNekomataRecipe,1)
Items.LegendaryNovaRecipe 制作规范:DR5 新星 [传说] player.inventory.addItem(Items.LegendaryNovaRecipe,1)
Items.LegendaryQuasarRecipe 制作规范:DR12 类星体 [传说] player.inventory.addItem(Items.LegendaryQuasarRecipe,1)
Items.LegendaryTacticianRecipe 制作规范:M2038 战术家 [传说] player.inventory.addItem(Items.LegendaryTacticianRecipe,1)
Items.LegendaryYukimuraRecipe 制作规范:HJKE-11 幸村 [传说] player.inventory.addItem(Items.LegendaryYukimuraRecipe,1)
Items.LegendaryZhuoRecipe 制作规范:L-69 卓式 [传说] player.inventory.addItem(Items.LegendaryZhuoRecipe,1)
Items.RareAjaxRecipe 制作规范:M251S 阿贾克斯 [稀有] player.inventory.addItem(Items.RareAjaxRecipe,1)
Items.RareBuryaRecipe 制作规范:RT-46 风暴 [稀有] player.inventory.addItem(Items.RareBuryaRecipe,1)
Items.RareCopperheadRecipe 制作规范:D5 铜斑蛇 [稀有] player.inventory.addItem(Items.RareCopperheadRecipe,1)
Items.RareCrusherRecipe 制作规范:碾碎者 [稀有] player.inventory.addItem(Items.RareCrusherRecipe,1)
Items.RareGradRecipe 制作规范:SPT32冰爆 [稀有] player.inventory.addItem(Items.RareGradRecipe,1)
Items.RareKnifeRecipe 制作规范:小刀 [稀有] player.inventory.addItem(Items.RareKnifeRecipe,1)
Items.RareLexingtonRecipe 制作规范:M10AF莱克星顿 [稀有] player.inventory.addItem(Items.RareLexingtonRecipe,1)
Items.RareNekomataRecipe 制作规范:猫叉 [稀有] player.inventory.addItem(Items.RareNekomataRecipe,1)
Items.RareNovaRecipe 制作规范:DR5 新星 [稀有] player.inventory.addItem(Items.RareNovaRecipe,1)
Items.RareNueRecipe 制作规范:鵺 [稀有] player.inventory.addItem(Items.RareNueRecipe,1)
Items.RareOmahaRecipe 制作规范:M-76E 奥马哈 [稀有] player.inventory.addItem(Items.RareOmahaRecipe,1)
Items.RarePulsarRecipe 制作规范:DS1 脉冲 [稀有] player.inventory.addItem(Items.RarePulsarRecipe,1)
Items.RareQuasarRecipe 制作规范:DR12 类星体 [稀有] player.inventory.addItem(Items.RareQuasarRecipe,1)
Items.RareSaratogaRecipe 制作规范:M221 萨拉托加 [稀有] player.inventory.addItem(Items.RareSaratogaRecipe,1)
Items.RareSataraRecipe 制作规范:DB-2 萨达拉 [稀有] player.inventory.addItem(Items.RareSataraRecipe,1)
Items.RareShingenRecipe 制作规范:TKI-20 信玄 [稀有] player.inventory.addItem(Items.RareShingenRecipe,1)
Items.RareSor22Recipe 制作规范:SOR-22 [稀有] player.inventory.addItem(Items.RareSor22Recipe,1)
Items.RareTesteraRecipe 制作规范:DB-2 手锯 [稀有] player.inventory.addItem(Items.RareTesteraRecipe,1)
Items.RareUnityRecipe 制作规范:统一 [稀有] player.inventory.addItem(Items.RareUnityRecipe,1)
Items.Recipe_Baton_Alpha player.inventory.addItem(Items.Recipe_Baton_Alpha,1)
Items.Recipe_Baton_Beta player.inventory.addItem(Items.Recipe_Baton_Beta,1)
Items.Recipe_BlindProgram player.inventory.addItem(Items.Recipe_BlindProgram,1)
Items.Recipe_Butchers_Knife player.inventory.addItem(Items.Recipe_Butchers_Knife,1)
Items.Recipe_Chefs_Knife player.inventory.addItem(Items.Recipe_Chefs_Knife,1)
Items.Recipe_ChemicalDamageCable player.inventory.addItem(Items.Recipe_ChemicalDamageCable,1)
Items.Recipe_ChemicalDamageEdge player.inventory.addItem(Items.Recipe_ChemicalDamageEdge,1)
Items.Recipe_ChemicalDamageKnuckles player.inventory.addItem(Items.Recipe_ChemicalDamageKnuckles,1)
Items.Recipe_ChemicalDamageRound player.inventory.addItem(Items.Recipe_ChemicalDamageRound,1)
Items.Recipe_CommsCallInProgram player.inventory.addItem(Items.Recipe_CommsCallInProgram,1)
Items.Recipe_CommsCallOutProgram player.inventory.addItem(Items.Recipe_CommsCallOutProgram,1)
Items.Recipe_CommsNoiseProgram player.inventory.addItem(Items.Recipe_CommsNoiseProgram,1)
Items.Recipe_Crowbar_Common player.inventory.addItem(Items.Recipe_Crowbar_Common,1)
Items.Recipe_DataMinerProgram player.inventory.addItem(Items.Recipe_DataMinerProgram,1)
Items.Recipe_DisableCyberwareProgram player.inventory.addItem(Items.Recipe_DisableCyberwareProgram,1)
Items.Recipe_ElectricDamageCable player.inventory.addItem(Items.Recipe_ElectricDamageCable,1)
Items.Recipe_ElectricDamageEdge player.inventory.addItem(Items.Recipe_ElectricDamageEdge,1)
Items.Recipe_ElectricDamageKnuckles player.inventory.addItem(Items.Recipe_ElectricDamageKnuckles,1)
Items.Recipe_ElectricDamageRound player.inventory.addItem(Items.Recipe_ElectricDamageRound,1)
Items.Recipe_EMPOverloadProgram player.inventory.addItem(Items.Recipe_EMPOverloadProgram,1)
Items.Recipe_ExplosiveDamageRound player.inventory.addItem(Items.Recipe_ExplosiveDamageRound,1)
Items.Recipe_FastRotor player.inventory.addItem(Items.Recipe_FastRotor,1)
Items.Recipe_GrenadeExplodeLvl3Program player.inventory.addItem(Items.Recipe_GrenadeExplodeLvl3Program,1)
Items.Recipe_HighChargedBattery player.inventory.addItem(Items.Recipe_HighChargedBattery,1)
Items.Recipe_HighChargedWiresBattery player.inventory.addItem(Items.Recipe_HighChargedWiresBattery,1)
Items.Recipe_Kanabo_Common player.inventory.addItem(Items.Recipe_Kanabo_Common,1)
Items.Recipe_Katana_1 player.inventory.addItem(Items.Recipe_Katana_1,1)
Items.Recipe_Katana_2 player.inventory.addItem(Items.Recipe_Katana_2,1)
Items.Recipe_Katana_3 player.inventory.addItem(Items.Recipe_Katana_3,1)
Items.Recipe_Katana_4 player.inventory.addItem(Items.Recipe_Katana_4,1)
Items.Recipe_Kukri_Common player.inventory.addItem(Items.Recipe_Kukri_Common,1)
Items.Recipe_LocomotionMalfunctionProgram player.inventory.addItem(Items.Recipe_LocomotionMalfunctionProgram,1)
Items.Recipe_LowChargedBattery player.inventory.addItem(Items.Recipe_LowChargedBattery,1)
Items.Recipe_LowChargedWiresBattery player.inventory.addItem(Items.Recipe_LowChargedWiresBattery,1)
Items.Recipe_Machete_Common player.inventory.addItem(Items.Recipe_Machete_Common,1)
Items.Recipe_MadnessLvl3Program player.inventory.addItem(Items.Recipe_MadnessLvl3Program,1)
Items.Recipe_MalfunctionProgram player.inventory.addItem(Items.Recipe_MalfunctionProgram,1)
Items.Recipe_MediumChargedBattery player.inventory.addItem(Items.Recipe_MediumChargedBattery,1)
Items.Recipe_MediumChargedWiresBattery player.inventory.addItem(Items.Recipe_MediumChargedWiresBattery,1)
Items.Recipe_PowerWeaponMod01 义体插件图纸:钛金图层(+7%护甲) [史诗] player.inventory.addItem(Items.Recipe_PowerWeaponMod01,1)
Items.Recipe_NeoplasticPlating 义体插件图纸:新塑料镀层 [稀有] player.inventory.addItem(Items.Recipe_NeoplasticPlating,1)
Items.Recipe_OverheatProgram 义体插件图纸:义体过热 [精良] player.inventory.addItem(Items.Recipe_OverheatProgram,1)
Items.Recipe_OverloadProgram player.inventory.addItem(Items.Recipe_OverloadProgram,1)
Items.Recipe_OverrideAttitudeProgram player.inventory.addItem(Items.Recipe_OverrideAttitudeProgram,1)
Items.Recipe_PhysicalDamageCable player.inventory.addItem(Items.Recipe_PhysicalDamageCable,1)
Items.Recipe_PhysicalDamageEdge player.inventory.addItem(Items.Recipe_PhysicalDamageEdge,1)
Items.Recipe_PhysicalDamageKnuckles player.inventory.addItem(Items.Recipe_PhysicalDamageKnuckles,1)
Items.Recipe_PowerfulFabricEnhancer01 服装图纸:阻燃 [传说] player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer01,1)
Items.Recipe_PowerfulFabricEnhancer02 服装图纸:抗毒 [史诗] player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer02,1)
Items.Recipe_PowerfulFabricEnhancer03 服装图纸:明目 [传说] player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer03,1)
Items.Recipe_PowerfulFabricEnhancer04 服装图纸:绝缘 [史诗] player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer04,1)
Items.Recipe_PowerfulFabricEnhancer05 服装图纸:垫足 [史诗] player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer05,1)
Items.Recipe_PowerfulFabricEnhancer06 服装图纸:坚壳 [史诗] player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer06,1)
Items.Recipe_PowerfulFabricEnhancer07 服装图纸:猎捕 [传说] player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer07,1)
Items.Recipe_PowerfulFabricEnhancer08 服装图纸:神枪(15暴击30爆伤) [传说] player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer08,1)
Items.Recipe_PowerWeaponMod01 图纸:卸甲击倒 [史诗] player.inventory.addItem(Items.Recipe_PowerWeaponMod01,1)
Items.Recipe_PowerWeaponMod02 集中碾压 [史诗] player.inventory.addItem(Items.Recipe_PowerWeaponMod02,1)
Items.Recipe_PowerWeaponMod03 专注瞄准 [史诗] player.inventory.addItem(Items.Recipe_PowerWeaponMod03,1)
Items.Recipe_PowerWeaponMod04 过度击穿 [史诗] player.inventory.addItem(Items.Recipe_PowerWeaponMod04,1)
Items.Recipe_PowerWeaponMod05 瞄准稳定 [史诗] player.inventory.addItem(Items.Recipe_PowerWeaponMod05,1)
Items.Recipe_PowerWeaponMod06 亚音速弹 [史诗] player.inventory.addItem(Items.Recipe_PowerWeaponMod06,1)
Items.Recipe_Preset_Achilles_Default player.inventory.addItem(Items.Recipe_Preset_Achilles_Default,1)
Items.Recipe_Preset_Ajax_Default player.inventory.addItem(Items.Recipe_Preset_Ajax_Default,1)
Items.Recipe_Preset_Ajax_Moron player.inventory.addItem(Items.Recipe_Preset_Ajax_Moron,1)
Items.Recipe_Preset_Base_Copperhead player.inventory.addItem(Items.Recipe_Preset_Base_Copperhead,1)
Items.Recipe_Preset_Base_Lexington player.inventory.addItem(Items.Recipe_Preset_Base_Lexington,1)
Items.Recipe_Preset_Base_Masamune player.inventory.addItem(Items.Recipe_Preset_Base_Masamune,1)
Items.Recipe_Preset_Baseball_Bat_Default player.inventory.addItem(Items.Recipe_Preset_Baseball_Bat_Default,1)
Items.Recipe_Preset_Burya_Comrade player.inventory.addItem(Items.Recipe_Preset_Burya_Comrade,1)
Items.Recipe_Preset_Burya_Default player.inventory.addItem(Items.Recipe_Preset_Burya_Default,1)
Items.Recipe_Preset_Carnage_Default player.inventory.addItem(Items.Recipe_Preset_Carnage_Default,1)
Items.Recipe_Preset_Copperhead_Genesis player.inventory.addItem(Items.Recipe_Preset_Copperhead_Genesis,1)
Items.Recipe_Preset_Crusher_Default player.inventory.addItem(Items.Recipe_Preset_Crusher_Default,1)
Items.Recipe_Preset_Defender_Default player.inventory.addItem(Items.Recipe_Preset_Defender_Default,1)
Items.Recipe_Preset_Dian_Yinglong 制作规范:应龙 player.inventory.addItem(Items.Recipe_Preset_Dian_Yinglong,1)
Items.Recipe_Preset_Grad_Default player.inventory.addItem(Items.Recipe_Preset_Grad_Default,1)
Items.Recipe_Preset_HMG_Default player.inventory.addItem(Items.Recipe_Preset_HMG_Default,1)
Items.Recipe_Preset_Igla_Default player.inventory.addItem(Items.Recipe_Preset_Igla_Default,1)
Items.Recipe_Preset_Igla_Sovereign player.inventory.addItem(Items.Recipe_Preset_Igla_Sovereign,1)
Items.Recipe_Preset_Kenshin_Default player.inventory.addItem(Items.Recipe_Preset_Kenshin_Default,1)
Items.Recipe_Preset_Nekomata_Breakthrough 制作规范:猫叉 player.inventory.addItem(Items.Recipe_Preset_Nekomata_Breakthrough,1)
Items.Recipe_Preset_Nekomata_Default 制作规范:猫叉 player.inventory.addItem(Items.Recipe_Preset_Nekomata_Default,1)
Items.Recipe_Preset_Nova_Default player.inventory.addItem(Items.Recipe_Preset_Nova_Default,1)
Items.Recipe_Preset_Nue_Default player.inventory.addItem(Items.Recipe_Preset_Nue_Default,1)
Items.Recipe_Preset_Omaha_Default player.inventory.addItem(Items.Recipe_Preset_Omaha_Default,1)
Items.Recipe_Preset_Overture_Default player.inventory.addItem(Items.Recipe_Preset_Overture_Default,1)
Items.Recipe_Preset_Pulsar_Buzzsaw player.inventory.addItem(Items.Recipe_Preset_Pulsar_Buzzsaw,1)
Items.Recipe_Preset_Pulsar_Default player.inventory.addItem(Items.Recipe_Preset_Pulsar_Default,1)
Items.Recipe_Preset_Quasar_Default 制作规范:DR12 类星体 player.inventory.addItem(Items.Recipe_Preset_Quasar_Default,1)
Items.Recipe_Preset_Saratoga_Default player.inventory.addItem(Items.Recipe_Preset_Saratoga_Default,1)
Items.Recipe_Preset_Satara_Default player.inventory.addItem(Items.Recipe_Preset_Satara_Default,1)
Items.Recipe_Preset_Sidewinder_Divided 制作规范:D5 响尾蛇 player.inventory.addItem(Items.Recipe_Preset_Sidewinder_Divided,1)
Items.Recipe_Preset_Sor22_Default player.inventory.addItem(Items.Recipe_Preset_Sor22_Default,1)
Items.Recipe_Preset_Tactician_Headsman player.inventory.addItem(Items.Recipe_Preset_Tactician_Headsman,1)
Items.Recipe_Preset_Testera_Default player.inventory.addItem(Items.Recipe_Preset_Testera_Default,1)
Items.Recipe_Preset_Tire_Iron_Default player.inventory.addItem(Items.Recipe_Preset_Tire_Iron_Default,1)
Items.Recipe_Preset_Unity_Default player.inventory.addItem(Items.Recipe_Preset_Unity_Default,1)
Items.Recipe_Preset_Zhuo_Eight_Star player.inventory.addItem(Items.Recipe_Preset_Zhuo_Eight_Star,1)
Items.Recipe_SimpleFabricEnhancer01 服装插件图纸龟甲随机白-紫 player.inventory.addItem(Items.Recipe_SimpleFabricEnhancer01,1)
Items.Recipe_SimpleFabricEnhancer02 服装插件图纸抵抗 player.inventory.addItem(Items.Recipe_SimpleFabricEnhancer02,1)
Items.Recipe_SimpleFabricEnhancer03 服装插件图纸命定
Items.Recipe_SimpleFabricEnhancer04 服装插件图纸黑手 player.inventory.addItem(Items.Recipe_SimpleFabricEnhancer03,1)
Items.Recipe_SimpleFabricEnhancer05 服装插件图纸挑山 player.inventory.addItem(Items.Recipe_SimpleFabricEnhancer05,1)
Items.Recipe_SimpleWeaponMod01 武器配件强势威能 player.inventory.addItem(Items.Recipe_SimpleWeaponMod01,1)
Items.Recipe_SimpleWeaponMod02 弱点穿透 player.inventory.addItem(Items.Recipe_SimpleWeaponMod02,1)
Items.Recipe_SimpleWeaponMod03 暴虐镇压 player.inventory.addItem(Items.Recipe_SimpleWeaponMod03,1)
Items.Recipe_SimpleWeaponMod04 战斗增幅 player.inventory.addItem(Items.Recipe_SimpleWeaponMod04,1)
Items.Recipe_SimpleWeaponMod05 未知 player.inventory.addItem(Items.Recipe_SimpleWeaponMod05,1)
Items.Recipe_SimpleWeaponMod06 未知 player.inventory.addItem(Items.Recipe_SimpleWeaponMod06,1)
Items.Recipe_SlowRotor 低速转子 player.inventory.addItem(Items.Recipe_SlowRotor,1)
Items.Recipe_SuicideLvl3Program 自我了断 player.inventory.addItem(Items.Recipe_SuicideLvl3Program,1)
Items.Recipe_SystemCollapseLvl3Program 系统重置 player.inventory.addItem(Items.Recipe_SystemCollapseLvl3Program,1)
Items.Recipe_TakeControlProgram 未知 player.inventory.addItem(Items.Recipe_TakeControlProgram,1)
Items.Recipe_TechWeaponMod01 超级电容 player.inventory.addItem(Items.Recipe_TechWeaponMod01,1)
Items.Recipe_TechWeaponMod02 双重击发 03:目标分析 player.inventory.addItem(Items.Recipe_TechWeaponMod02,1)
Items.Recipe_TechWeaponMod04 微反应锥 player.inventory.addItem(Items.Recipe_TechWeaponMod04,1)
Items.Recipe_ThermalDamageCable 单分子线 螳螂刀插件 player.inventory.addItem(Items.Recipe_ThermalDamageCable,1)
Items.Recipe_ThermalDamageEdge 单分子线 螳螂刀插件 player.inventory.addItem(Items.Recipe_ThermalDamageEdge,1)
Items.Recipe_ThermalDamageKnuckles 单分子线 螳螂刀插件 player.inventory.addItem(Items.Recipe_ThermalDamageKnuckles,1)
Items.Recipe_ThermalDamageRound 单分子线 螳螂刀插件 player.inventory.addItem(Items.Recipe_ThermalDamageRound,1)
Items.Recipe_TitaniumPlating 钛金镀层 player.inventory.addItem(Items.Recipe_TitaniumPlating,1)
Items.Recipe_ToggleStateProgram ww
Items.Recipe_Tomahawk_Common player.inventory.addItem(Items.Recipe_Tomahawk_Common,1)
Items.Recipe_w_att_scope_long_01 player.inventory.addItem(Items.Recipe_w_att_scope_long_01,1)
Items.Recipe_w_att_scope_long_02 player.inventory.addItem(Items.Recipe_w_att_scope_long_02,1)
Items.Recipe_w_att_scope_long_03 player.inventory.addItem(Items.Recipe_w_att_scope_long_03,1)
Items.Recipe_w_att_scope_short_01 player.inventory.addItem(Items.Recipe_w_att_scope_short_01,1)
Items.Recipe_w_att_scope_short_02 player.inventory.addItem(Items.Recipe_w_att_scope_short_02,1)
Items.Recipe_w_att_scope_short_03 player.inventory.addItem(Items.Recipe_w_att_scope_short_03,1)
Items.Recipe_w_att_scope_short_04 player.inventory.addItem(Items.Recipe_w_att_scope_short_04,1)
Items.Recipe_w_att_scope_sniper_01 player.inventory.addItem(Items.Recipe_w_att_scope_sniper_01,1)
Items.Recipe_w_att_scope_sniper_02 player.inventory.addItem(Items.Recipe_w_att_scope_sniper_02,1)
Items.Recipe_w_melee_hammer2h player.inventory.addItem(Items.Recipe_w_melee_hammer2h,1)
Items.Recipe_w_silencer_01 player.inventory.addItem(Items.Recipe_w_silencer_01,1)
Items.Recipe_WeaponMalfunctionProgram player.inventory.addItem(Items.Recipe_WeaponMalfunctionProgram,1)
Items.RecipeBonesMcCoy70V0 医疗物品 player.inventory.addItem(Items.RecipeBonesMcCoy70V0,1)
Items.RecipeBonesMcCoy70V1 医疗物品 player.inventory.addItem(Items.RecipeBonesMcCoy70V1,1)
Items.RecipeBonesMcCoy70V2 医疗物品 player.inventory.addItem(Items.RecipeBonesMcCoy70V2,1)
Items.RecipeFirstAidWhiffV0 倾力治1型 player.inventory.addItem(Items.RecipeFirstAidWhiffV0,1)
Items.RecipeFirstAidWhiffV1 倾力治2型 player.inventory.addItem(Items.RecipeFirstAidWhiffV1,1)
Items.RecipeFirstAidWhiffV2 倾力治3型 player.inventory.addItem(Items.RecipeFirstAidWhiffV2,1)
Items.RecipeGrenadeFlashHoming 闪光弹 player.inventory.addItem(Items.RecipeGrenadeFlashHoming,1)
Items.RecipeGrenadeFlashRegular 闪光弹 player.inventory.addItem(Items.RecipeGrenadeFlashRegular,1)
Items.RecipeGrenadeFragHoming 碎片手雷 player.inventory.addItem(Items.RecipeGrenadeFragHoming,1)
Items.RecipeGrenadeFragRegular 碎片手雷 player.inventory.addItem(Items.RecipeGrenadeFragRegular,1)
Items.RecipeGrenadeFragSticky 碎片手雷 player.inventory.addItem(Items.RecipeGrenadeFragSticky,1)
Items.RecipeGrenadeCuttingRegular 深切割人员杀伤手雷 [史诗] player.inventory.addItem(Items.RecipeGrenadeCuttingRegular,1)
Items.UncommonBatonRecipe player.inventory.addItem(Items.UncommonBatonRecipe,1)
Items.UncommonCopperheadRecipe player.inventory.addItem(Items.UncommonCopperheadRecipe,1)
Items.UncommonNueRecipe player.inventory.addItem(Items.UncommonNueRecipe,1)
Items.UncommonSataraRecipe player.inventory.addItem(Items.UncommonSataraRecipe,1)