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发布时间:2021-01-29 08:47 来源:我的世界中文论坛 作者:AzureZeng
Bug 修复
收起Bug 修复
无障碍设置
Keyboard inputs can now adjust slider settings when the cursor is outside the UI frame
当鼠标光标在UI框架外面时,可用键盘调整使用滑块的设置
Screen Reader now informs the player when the "Chat Settings" menu has been opened
当“聊天设置”菜单被打开时,屏幕阅读器会提示玩家相关内容
Fixed a bug where UI screen reader did not read the permission toggles' titles on the Permissions Screen
修复了 UI 屏幕阅读器不会读出 权限 界面的权限开关选项的问题
Screen Reader now reads Whisper and Announcement messages
屏幕阅读器现在会读出 Whisper 和 公告 类消息
性能和稳定性
Improved the smoothness of UI transition animations (MCPE-41772)
改进了 UI 过渡动画的平滑度(MCPE-41772)
Improved performance for actors using TemptGoal
改进了使用了 TemptGoal 的 actor 的性能
常规项目
Fixed an issue that preventing player interaction after using the '/clone' command on a double chest block (MCPE-109119)
修复了导致玩家对一个大箱子(由两个箱子组成)使用 /clone 指令后无法交互的问题 (MCPE-109119)
Using the '/clone' command to clone a block of the same type is no longer treated as a failed operation (MCPE-83352)
使用 /clone 指令复制铜一种类的放款将不再被视为失败操作 (MCPE-83352)
Fixed players taking fall damage when opening Shulker Boxes (MCPE-105490)
修复了玩家在打开潜影盒时受到摔落伤害的问题 (MCPE-105490)
Nether Brick now gives XP from being smelted (MCPE-100030)
熔炼下界砖后将会给予经验值 (MCPE-100030)
All mobs that use a melee attack have had their ability to hit targets above and below them restored
还原了所有使用近战攻击的生物能攻击其上方或下方的目标的特性
The target still must be within melee attack distance to be hit
该目标必须处于近战攻击能攻击到的范围内
This only affects world versions greater than or equal to 1.16.210
此特性只影响大于或等于 1.16.210 版本的存档
Redstone Dust is now displayed as "Redstone Dust" instead of "Redstone"
红石粉(Redstone Dust)将不再显示为“红石”(Redstone),而是“红石粉”(Redstone Dust)
图形和用户界面
Tool and armor recipes now display the selected item background when selected in the recipe list
当被选中时,工具和盔甲的配方将会显示被选中配方的背景
Wireframe of a structure block in the Overworld will no longer render in Nether and The End (MCPE-75231)
在主世界的结构方块界线框将不会在下界或末地中被渲染出来 (MCPE-75231)
Audio sliders will now always highlight when hovered over with a mouse
当鼠标光标停留在声音设置滑块上时,该滑块将会保持永久高亮
Durability bar is now visible when holding items with decreased durability in a window (MCPE-105893)
当拿着一个非满耐久的物品时,窗口中的耐久度指示条将可见 (MCPE-105893)
Added more helpful Video Settings messages for ray tracing on supported and non-supported platforms
向支持光线追踪,以及不支持光线追踪的平台的 视频设置 中加入了更多有用的信息
结构方块
Structure blocks no longer auto-save the data when structure name text box is deselected (MCPE-101055)
结构方块的结构名称文本框未选中时,结构方块不再自动保存 (MCPE-101055)
The scoreboard data of an entity is no longer removed if the entity is being teleported to an unloaded area of the world
当实体被传送到存档已被卸载的位置,将不会移除此实体的计分板数据
Teleporting away from a structure animation to unload it no longer causes the game to crash
将一个结构动画传送至卸载状态时不再导致游戏崩溃
命令,脚本,Add-ons
A warning now appears when attempting to move a locked item in and from containers
当尝试从容器中取出或放入被锁定物品时,将会出现警告
已知问题
Game ticks don't affect blocks changing states – this issue means that crops will not grow without bone meal, and grass will not spread etc. – we aim to have this resolved for the next beta update!
游戏刻不会影响方块改变的状态 —— 这个问题意味着农作物不使用骨粉无法承载,草方块不会传播,等等。我们计划在下一个 Beta 版本中修复此问题。
Loading a Structure block that contains a sculk sensor may cause the game to crash (MCPE-115443)
读取带有 Sculk Sensor 的结构方块可能导致游戏崩溃 (MCPE-115443)
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