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发布时间:2020-07-21 15:23 来源:bilibili 作者:丨TiAmo丨 编辑:潘东子
人工智能
收起寻路
-改善了近战部队包围并与包装紧密的军队发生冲突时的行为,例如骑兵部队包围并试图攻击弓箭手的球形阵型时。
脚本
-AI:up-group-sizecount no longer includes garrisoned objects.
-AI: Fixed an issue which could causeup-change-nameto load the wrong script when restarting the game.
-AI:up-find-status-remote/localnow stacks searches correctly.
-AI:up-get-focus-factandup-get-target-factnow work correctly when getting allied goal values.
-AI:up-find-remote c: gate-classcan now find gates.
-AI:up-get-path-distance/up-path-distancewill return 65535 if the unit cannot actually path to destination tile.
-AI:position-enemyandposition-targetnow work correctly.
-AI:object-data-patrollingwill no longer always return 0.
-AI:up-get-focus-factandup-get-target-factnow return the correct value when using player-distance.
-AI:up-find-remotewill no longer find pending objects when using class.
-AI:object-data-idlingnow works correctly with livestock.
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