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发布时间:2020-09-10 16:12 来源:bilibili 作者:simplebelieve
惩戒
收起Punishment(惩戒)
Punishment has now changed to provide benefit for a greater variety of builds. It no longer causes you to gain bonuses when monsters hit you but instead curses monsters to take increased damage when they are on low life. This synergises with the second effect that Punishment now applies which causes monsters to explode, dealing a percentage of your overkill damage to monsters around them. In addition, if cursed monsters hit you, they get debilitated (a debuff that causes enemies to deal less damage and have less movement speed) for a duration.
重做后的惩戒现在已经适用于更多类型的BD。惩戒诅咒不会再当你被怪物击中时为你提供加成,取而代之的是使受到该诅咒的敌人在低血时受到的伤害增加。同时,受到惩戒诅咒的怪物会爆炸,其周围的怪物会受到伤害,伤害量为过量击杀伤害的一定百分比。此外,如果被诅咒的怪物击中你,怪物会被虚弱/衰弱(一种使怪物造成伤害减少。移速降低的减益效果)一段时间。
These changes make Punishment much more useful and a more well-rounded curse, with mostly offensive capabilities as well as a defensive component to it in case monsters are able to get close to you.
重做后的惩戒诅咒,攻守兼备,用处更广。