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发布时间:2020-09-18 09:36 来源:我的世界中文论坛 编辑:潘东子
技术性修改-DataDrivenBlockModels
收起技术性修改-DataDrivenBlockModels
Added the first pass of the new data driven block tessellation pipeline
添加了新的数据,驱动方块曲面细分通道的第一个过程
Added the "minecraft:geometry" component to allow using a block model for rendering
添加了 "minecraft:geometry" 组件来允许使用方块模型进行渲染
Added the "minecraft:unit_cube" component to allow using a default unit cube for rendering. Unit cubes get some extra effects like ambient occlusion and face removal
添加了"minecraft:unit_cube"组件来允许使用一个默认单位多维数据集进行渲染。单位多维数据集会得到一些额外的效果,如环境遮挡和面部移除
Added the "minecraft:material_instances" component to allow mapping faces and material_instances in a geometry file to an actual material
添加了 "minecraft:material_instances" 组件来允许将几何文件中的面和材质实例映射到实际材质中
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