发布时间:2020-09-18 09:36 来源:我的世界中文论坛 编辑:潘东子
技术性修改-RunCommand
收起技术性修改-RunCommand
Added support to entity json events for the run_command keyword alongside the current add and remove keywords. It supports both a string and string array format, where the string is the command intended to run. Commands will be run after component groups have been added and removed, and will be segmented in sequence and randomize nodes as expected.
在当前的add和remove关键字旁边添加了对run_command关键字的实体json事件的支持。它同时支持字符串和字符串数组格式,其中字符串是要运行的命令。命令将在添加和删除组件之后运行,并按预期顺序分段和随机化节点。
Updated the following components to parse and use BlockDescriptor instead of Block*
更新了以下组件来解析和使用BlockDescriptor而不是Block*
BlockBreakSensorComponent
BlockListEventMap
BreathableComponent
BreedableComponent
BuoyancyComponent
EntityPlacerItemComponent
PreferredPathComponent
SeedItemComponentLegacy
Updated the following features to parse and use BlockDescriptor instead of Block*
更新了以下功能来解析和使用BlockDescriptor而不是Block*
NoSurfaceOreFeature
OreFeature
SingleBlockFeature
Updated the following goal definitions to parse and use BlockDescriptor instead of Block*
更新了以下目标定义来解析和使用BlockDescriptor而不是Block*
GoalDefinition
RaidGardenGoal
VanillaGoalDefinition
Updated the following surfaces code to parse and use BlockDescriptor instead of Block*
更新了以下表层编码来解析和使用BlockDescriptor而不是Block*
MesaSurfaceAttributes
SurfaceMaterialAdjustmentAttributes
SurfaceMaterialAttributes
Updated the following tests to reflect the changes from updating code to use BlockDescriptors
更新了以下测试来显示把代码更新为使用 BlockDescriptor
BuoyancyComponentServerTests
FeatureHelperTests
NoSurfaceOreFeatureTests
OreFeatureTests
SingleBlockFeatureTests
Updated the following trees to parse and use BlockDescriptor instead of Block*
更新了以下树来解析和使用BlockDescriptor而不是Block*
AcaciaTreeCanopy
AcaciaTreeTrunk
FallenTreeTrunk
FancyTreeCanopy
FancyTreeTrunk
MegaPineTreeCanopy
MegaTreeCanopy
MegaTreeTrunk
PineTreeCanopy
RoofedTreeCanopy
SimpleTreeCanopy
SimpleTreeTrunk
SpruceTreeCanopy
TreeHelper
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