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发布时间:2012-06-01 16:57 来源:互联网 作者:佚名
;;; MONGOL INVASION 1 SCRIPT
spawn_army
faction mongols
character Jebe, named character, age 30, x 292, y 166, family ;command 8, dread 9, loyalty 7, piety 1
traits EasternWarlord 3 , GoodCommander 2 , Bloodthirsty 2 , BattleDread 4 , StrategyDread 2 , PublicFaith 1 , Loyal 2 , ContentGeneral 3 ;command 8, dread 9, loyalty 7, piety 1
unit Mongol Bodyguard exp 6 armour 0 weapon_lvl 0
unit Mongol Infantry exp 6 armour 0 weapon_lvl 0
unit Mongol Infantry exp 6 armour 0 weapon_lvl 0
unit Mongol Infantry exp 6 armour 0 weapon_lvl 0
unit Mongol Infantry exp 6 armour 0 weapon_lvl 0
unit Mongol Infantry exp 6 armour 0 weapon_lvl 0
unit Mongol Foot Archers exp 6 armour 0 weapon_lvl 0
unit Mongol Foot Archers exp 6 armour 0 weapon_lvl 0
unit Mongol Foot Archers exp 6 armour 0 weapon_lvl 0
unit Mongol Foot Archers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Archers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Archers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Archers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Archers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Archers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Lancers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Lancers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Lancers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Lancers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Lancers exp 6 armour 0 weapon_lvl 0
end
你看到开头的紫色1是指第一波入侵,而上面这段是其中第一位将军所带部队的数据,其中蓝色的是将军数据,Jebe 是蒙古人名字,必须从data下的descr_names 文件中查找,age是年龄,x 292, y 166是它出来的坐标,command是统帅,dread是恶棍指数,loyalty是忠诚,piety是信仰,前面这些将军个人素质最大是10,剩下的是它的所有属性,包括前面的将军数值要重复一次。下面unit开头的是部队数据,你可以修改橘黄色的兵名字成你想要的兵,exp后是部队经验最大为9,armour后是盔甲等级最大为3,weapon_lvl后是武器等级最大为3;兵数据包括将军卫队最大只能20组,设计中如有不够数的你可以按同样格式复制添加,同一批到达的将军和部队数据会一段接一段的往下列,当你看到
;;; move them to location of first invasion
if I_CompareCounter mongols_sarkel = 1
reposition_character Jebe, 280, 136
reposition_character Aradai, 277, 133
reposition_character Bayan, 278, 131
end_if
if I_CompareCounter mongols_yerevan = 1
reposition_character Jebe, 291, 109
reposition_character Aradai, 289, 108
reposition_character Bayan, 291, 107
end_if
if I_CompareCounter mongols_baghdad = 1
reposition_character Jebe, 292, 58
reposition_character Aradai, 290, 60
reposition_character Bayan, 293, 63
end_if
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