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发布时间:2020-09-11 15:45 来源:NGA 作者:Mercur1al
断金之刃
收起Lancing Steel
Lancing Steel has been completely reworked. Using the attack now consumes 4 shards, creating a whirling cluster of shards pointing forward. The cluster rapidly fires out its projectiles, aiming towards enemies in front at great range or enemies in any direction close to the cluster. The projectiles target enemies the cluster hasn't hit first, letting the cluster pick off weaker enemies before focusing on remaining targets. The projectiles deal more damage to targets that haven't yet been hit by each cluster of shards, to make the skill much more effective at taking out very large groups of enemies that are spread out.
Additional projectiles add to the total number of projectiles each cluster fires, with 50% more projectiles fired for each shard consumed. This means that the skill usually fires three times its number of projectiles at a fixed rate, creating a hail of shards that deal a devastating salvo of damage, especially when combined with the impale effect. You can have multiple clusters active at once, limited only by how fast you can generate Shards.
Because of the high shard cost, you'll likely want to invest in a chance to impale, so that you've got more shards in enemies to draw out with Call of Steel.
断金之刃
旧技能重做了。新版本的断金之刃消耗4个碎片,向前释放出回旋的碎片,然后释放投射物,击中前方大范围内的敌人,或者近处范围内的敌人。投射物会先击中回旋碎片一开始没有击中的敌人,这样能使回旋碎片跳过一些更弱的敌人,专注击中剩余的目标。投射物对于碎片没有击中的敌人造成更高的伤害,提高了这个技能的清图能力。
额外投射物会增加回旋碎片释放的投射物数量,每次消耗碎片的时候会有50%更多的投射物射出。这意味着,每次释放投射物的时候,会有三倍的投射物释放,制造出大量的碎片造成毁灭性的伤害,尤其是搭配了穿刺机制的时候。你可以同时放出数个回旋碎片,取决于你产生碎片的速度。
因为这技能的高额碎片消耗,你可能需要投资穿刺几率,这样会提高你每次用钢铁呼唤收集到的碎片的数量。
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